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TUNINGDIPSW

Instructional website for a fighting game developer

TUNING DIPSW (Andrew Hsu)

Position ⁠— Site author

Sea angels
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Programmer of little acclaim.
For a picture of my real face, or employment details, please see my LinkedIn page.
For my public programming work, please see my GitHub page.

My hobbies include fighting games and writing;
appropriately, my current side project is a half-tutorial half-devblog series on how to code a fighting game with the Pygame library.

Some of my favourite works include Hellsinker. and Umineko no Naku Koro ni. I hope that you will one day give each story an honest try.

Posts

  • (11 Jan 2024) - Further reading on Generative AI
  • (26 Sep 2023) - September update
  • (26 Feb 2023) - Let's make a fighting game #3: Game state (1)
  • (12 Feb 2023) - Let's make a fighting game #2.1: Unit testing examples
  • (06 Feb 2023) - Let's make a fighting game #2: Inputs
  • (31 Jan 2023) - Let's make a fighting game #1.1: Game loop tangents
  • (30 Jan 2023) - Let's make a fighting game #1: Introducing our game loop
  • (27 Jan 2023) - Let's make a fighting game #0.8: Rollback (Pre-reading)
  • (09 Jan 2023) - Let's make a fighting game #0.5: Preparations
  • (06 Jan 2023) - Let's make a fighting game #0: The heart